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- /*
- HANDLE KEY CHANGES
- The section below define what to do when a user pressed a key or release a key.
- The key layout is identical to the 2D array defined at the top of the main script.
- See that for more information
- */
- void HandleKeyPressEvents(int row, int col, bool previousState, bool currentState) {
- bool isKeyDown = (previousState == false && currentState == true);
- bool isKeyUp = (previousState == true && currentState == false);
- if (isKeyDown) {
- /*
- *
- * KEY DOWN EVENTS
- *
- * Toggle when the key is just pressed
- *
- */
- switch (row) {
- case 0:
- switch (col) {
- case 0:
- // Case: row 0, col 0
- Keyboard_press('\352'); //0
- break;
- case 1:
- // Case: row 0, col 1
- //Fn Key
- funcMode = true;
- break;
- case 2:
- // Case: row 0, col 2
- // Keypad .
- Keyboard_press('\353');
- break;
- case 3:
- // Case: row 0, col 3
- //Keypad Enter
- Keyboard_press('\340');
- break;
- }
- break;
- case 1:
- switch (col) {
- case 0:
- // Case: row 1, col 0
- Keyboard_press('\341'); //1
- break;
- case 1:
- // Case: row 1, col 1
- Keyboard_press('\342'); //2
- break;
- case 2:
- // Case: row 1, col 2
- Keyboard_press('\343'); //3
- break;
- case 3:
- // Case: row 1, col 3
- //keypad +
- Keyboard_press('\337');
- break;
- }
- break;
- case 2:
- // Cases for row 2 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 2, col 0
- Keyboard_press('\344');
- break;
- case 1:
- // Case: row 2, col 1
- Keyboard_press('\345');
- break;
- case 2:
- // Case: row 2, col 2
- Keyboard_press('\346');
- break;
- case 3:
- // Case: row 2, col 3
- if (funcMode) {
- //Vol Down
- Consumer_write(MEDIA_VOLUME_DOWN);
- } else {
- //Previous Song
- Consumer_write(MEDIA_PREV);
- }
- break;
- }
- break;
- case 3:
- // Cases for row 3 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 3, col 0
- Keyboard_press('\347'); //7
- break;
- case 1:
- // Case: row 3, col 1
- Keyboard_press('\350'); //8
- break;
- case 2:
- // Case: row 3, col 2
- Keyboard_press('\351'); //9
- break;
- case 3:
- // Case: row 3, col 3
- if (funcMode) {
- //Vol Up
- Consumer_write(MEDIA_VOLUME_UP);
- } else {
- //Next Song
- Consumer_write(MEDIA_NEXT);
- }
- break;
- }
- break;
- case 4:
- // Cases for row 4 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 4, col 0
- //NUM LOCK
- Keyboard_press('\333');
- break;
- case 1:
- // Case: row 4, col 1
- // keypad /
- Keyboard_press('\334');
- break;
- case 2:
- // Case: row 4, col 2
- // keypad *
- Keyboard_press('\335');
- break;
- case 3:
- // Case: row 4, col 3
- if (funcMode){
- Keyboard_press(KEY_BACKSPACE);
- }else{
- //keypad -
- Keyboard_press('\336');
- }
-
- break;
- }
- break;
- }
- return;
- } else if (isKeyUp) {
- /*
- *
- * KEY UP EVENTS
- *
- * Toggle when the key is released
- *
- */
-
- switch (row) {
- case 0:
- switch (col) {
- case 0:
- // Case: row 0, col 0
- Keyboard_release('\352');
- break;
- case 1:
- // Case: row 0, col 1
- //Fn Key
- funcMode = false;
- break;
- case 2:
- // Case: row 0, col 2
- // Keypad .
- Keyboard_release('\353');
- break;
- case 3:
- // Case: row 0, col 3
- //Keypad Enter
- Keyboard_release('\340');
- break;
- }
- break;
- case 1:
- switch (col) {
- case 0:
- // Case: row 1, col 0
- Keyboard_release('\341'); //1
- break;
- case 1:
- // Case: row 1, col 1
- Keyboard_release('\342'); //2
- break;
- case 2:
- // Case: row 1, col 2
- Keyboard_release('\343'); //3
- break;
- case 3:
- // Case: row 1, col 3
- //keypad +
- Keyboard_release('\337');
- break;
- }
- break;
- case 2:
- // Cases for row 2 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 2, col 0
- Keyboard_release('\344'); //4
- break;
- case 1:
- // Case: row 2, col 1
- Keyboard_release('\345'); //5
- break;
- case 2:
- // Case: row 2, col 2
- Keyboard_release('\346'); //6
- break;
- case 3:
- // Case: row 2, col 3
- // Handled in key-down events
- break;
- }
- break;
- case 3:
- // Cases for row 3 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 3, col 0
- Keyboard_release('\347'); //7
- break;
- case 1:
- // Case: row 3, col 1
- Keyboard_release('\350'); //8
- break;
- case 2:
- // Case: row 3, col 2
- Keyboard_release('\351'); //9
- break;
- case 3:
- // Case: row 3, col 3
- // Handled in key-down events
- break;
- }
- break;
- case 4:
- // Cases for row 4 (col 0, col 1, col 2, col 3)
- switch (col) {
- case 0:
- // Case: row 4, col 0
- //NUM LOCK
- Keyboard_release('\333');
- break;
- case 1:
- // Case: row 4, col 1
- // keypad /
- Keyboard_release('\334');
- break;
- case 2:
- // Case: row 4, col 2
- // keypad *
- Keyboard_release('\335');
- break;
- case 3:
- // Case: row 4, col 3
- if (funcMode){
- Keyboard_release(KEY_BACKSPACE);
- }else{
- //keypad -
- Keyboard_release('\336');
- }
- break;
- }
- break;
- }
- return;
- }
- }
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