123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>STLViewer</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: white;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- color: #fff;
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- z-index: 100;
- display:block;
- }
- a { color: skyblue }
- .button { background:#999; color:#eee; padding:0.2em 0.5em; cursor:pointer }
- .highlight { background:orange; color:#fff; }
- span {
- display: inline-block;
- width: 60px;
- text-align: center;
- }
- #infotab{
- position:fixed;
- z-index:999;
- right:10px;
- bottom:0px;
- max-width:480px;
- word-break: break-all;
- }
- p{
- margin:5px !important;
- }
- </style>
- </head>
- <body>
- <script src="script/Threejs/build/three.js"></script>
- <script src="../../script/jquery.min.js"></script>
- <script src="script/Threejs/STLLoader.js"></script>
- <script src="script/Threejs/OrbitControls.js"></script>
- <script src="script/Threejs/WebGL.js"></script>
- <script src="script/Threejs/stats.min.js"></script>
- <script src="../../script/ao_module.js"></script>
- <div id="infotab">
- <p id="filename"></p>
- <p id="filepath" style="display:none;"></p>
- <a id="displayFilepath" style="cursor: pointer;" onclick="openThisFileInFM(this);"></a>
- <p>{model_dimension}</p>
- <p id="filesize"></p>
- <div>
- <input type="checkbox" id="showWireframe" name="showWireframe" onchange="setMeshToWireframe(this.checked);">
- <label for="showWireframe">Show Wireframe</label>
- </div>
- <br>
- </div>
- <script>
- //Get file information from the hash info
- var files = ao_module_loadInputFiles();
- var file = "";
- //Rendering materials
- var outlineMaterial = new THREE.MeshBasicMaterial( { color: 0x1f1f1f, side: THREE.BackSide, wireframe: true } );
- var mainMaterial = new THREE.MeshPhongMaterial( {
- color: 0x70721e,
- specular: 0x050505,
- shininess: 100,
- });
- if (files.length > 0){
- file = files[0];
- $("#filename").text(file.filename);
- $("#filepath").text("../../media?file=" + file.filepath);
- $("#displayFilepath").text(file.filepath);
- //Get filesize info
- $.ajax({
- url: "../../system/file_system/getProperties",
- data: {path: file.filepath},
- success: function(data){
- var filesize = ao_module_utils.formatBytes(data.Filesize, 2);
- $("#filesize").text(filesize);
- }
- });
-
- }
- ao_module_setWindowTitle("STLviewer - " + $("#filename").text().trim());
- var objectSize;
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var container, stats;
- var camera, cameraTarget, scene, renderer,controls;
- var filename = $("#filepath").text().trim();
- init();
- animate();
-
- function fillValue(tag,value){
- var newcontent = $("#infotab").html();
- newcontent = newcontent.split("{" + tag + "}").join(value);
- $("#infotab").html(newcontent);
- }
-
- function openThisFileInFM(link){
- var fileLocation = $(link).text();
-
- //Open the file using ao_module function call
- var tmp = fileLocation.split("/");
- var targetFilename = tmp.pop();
- var targetFolder = tmp.join("/");
- ao_module_openPath(targetFolder, targetFilename);
- }
- function round(value){
- return Math.round(value * 100) / 100;
- }
- var stlMesh = undefined;
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 1500 );
- camera.position.set( 0, 30, 30 );
- //cameraTarget = new THREE.Vector3( 0, 0, 0 );
-
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xf7f7f7 );
- //scene.fog = new THREE.Fog( 0xc9c9c9, 2, 15 );
- var loader = new THREE.STLLoader();
-
- loader.load( filename, function ( geometry ) {
- var mesh = new THREE.Mesh( geometry, mainMaterial );
- stlMesh = mesh;
- const center = new THREE.Vector3();
- //Scsale it down to original's 10%
- mesh.scale.set( 0.1, 0.1, 0.1 );
- render();
- var bbox = new THREE.Box3().setFromObject(mesh);
- //Move the mesh to scene center
- console.log(bbox);
- mesh.updateMatrixWorld();
- console.log((bbox.max.x - bbox.min.x));
- mesh.rotateOnAxis(new THREE.Vector3( 1, 0, 0 ), -1.57079633);
- mesh.geometry.center()
-
- mesh.updateMatrixWorld();
- console.log("Setting mesh world position: ", mesh.getWorldPosition())
- render();
- var box = new THREE.Box3().setFromObject(mesh);
- console.log( box.min, box.max, box.getSize(center) );
- objectSize = box.getSize(center);
- fillValue("model_dimension",round(objectSize.x * 10) + " x " + round(objectSize.z * 10) + " x " + round(objectSize.y * 10) + " mm");
-
- var helper = new THREE.Box3Helper( box, 0xffff00 );
- scene.add( helper );
-
- mesh.castShadow = true;
- mesh.receiveShadow = true;
- scene.add( mesh );
- controls.target = mesh.getWorldPosition();
-
- } );
- // Lights
- scene.add( new THREE.HemisphereLight( 0x898989, 0x3f3f3f, 2) );
- addShadowedLight( -50, 30, -100, 0xfafafa, 1 );
- addShadowedLight( 50, -10, 100, 0xcccccc, 0.6);
- //Create renderer
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.gammaInput = true;
- renderer.gammaOutput = true;
- renderer.shadowMap.enabled = true;
- container.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
- controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.minDistance = 3;
- controls.maxDistance = 100;
- controls.update();
- }
- function addShadowedLight( x, y, z, color, intensity ) {
- var directionalLight = new THREE.DirectionalLight( color, intensity );
- directionalLight.position.set( x, y, z );
- scene.add( directionalLight );
- directionalLight.castShadow = true;
- var d = 1;
- directionalLight.shadow.camera.left = - d;
- directionalLight.shadow.camera.right = d;
- directionalLight.shadow.camera.top = d;
- directionalLight.shadow.camera.bottom = - d;
- directionalLight.shadow.camera.near = 1;
- directionalLight.shadow.camera.far = 4;
- directionalLight.shadow.mapSize.width = 1024;
- directionalLight.shadow.mapSize.height = 1024;
- directionalLight.shadow.bias = - 0.002;
- }
- function setMeshToWireframe(isWireframe){
- if (isWireframe){
- stlMesh.material = outlineMaterial;
- }else{
- stlMesh.material = mainMaterial;
- }
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- var timer = Date.now() * 0.0005;
- //camera.position.x = Math.cos( timer ) * 3;
- //camera.position.z = Math.sin( timer ) * 3;
- //camera.lookAt( cameraTarget );
- controls.update();
- renderer.render( scene, camera );
- }
-
- /*
- var fov = camera.fov, zoom = 1.0, inc = -0.05;
- $(document).bind('mousewheel DOMMouseScroll', function(event){
- if (event.originalEvent.wheelDelta > 0 || event.originalEvent.detail < 0) {
- // scroll up --> Zoom in
- if (camera.fov > 1){
- camera.fov = fov * zoom;
- camera.updateProjectionMatrix();
- zoom += inc;
- }else{
- //Cannot be zoomed in anymore!
- }
- }
- else {
- if (camera.fov < 100){
- // scroll down --> Zoom out
- camera.fov = fov * zoom;
- camera.updateProjectionMatrix();
- zoom -= inc;
- }else{
- //Cannot be zoomed out anymore!
- }
-
-
- }
- });
- */
-
-
- </script>
- </body>
- </html>
|