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pre-release for v3.0.7

Toby Chui 8 mesi fa
parent
commit
f4d33f23b0

+ 1 - 1
main.go

@@ -57,7 +57,7 @@ var (
 	name        = "Zoraxy"
 	version     = "3.0.7"
 	nodeUUID    = "generic"
-	development = true //Set this to false to use embedded web fs
+	development = false //Set this to false to use embedded web fs
 	bootTime    = time.Now().Unix()
 
 	/*

+ 2 - 2
mod/dynamicproxy/loadbalance/loadbalance.go

@@ -51,10 +51,10 @@ func NewRouteManager(options *Options, logger *logger.Logger) *RouteManager {
 }
 
 func (b *LoadBalanceRule) GetProxyTargetIP() {
-
+//TODO: Implement get proxy target IP logic here
 }
 
 // Print debug message
 func (m *RouteManager) debugPrint(message string, err error) {
-	m.Logger.PrintAndLog("LoadBalancer", message, err)
+	m.Logger.PrintAndLog("LB", message, err)
 }

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+ 195 - 177
mod/geodb/geoipv4.csv


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+ 461 - 96
mod/geodb/geoipv6.csv


+ 1 - 1
tools/provider_config_updater/update.sh

@@ -23,5 +23,5 @@ go run ./extract.go -- "win7"
 echo "Cleaning up lego"
 # Comment the line below if you dont want to pull everytime update
 # This is to help go compiler to not load all the lego source file when compile
-#rm -rf ./lego/
+rm -rf ./lego/
 echo "Config generated"

+ 1 - 1
web/components/httprp.html

@@ -258,7 +258,7 @@
                         <label>Skip Verification<br>
                         <small>Check this if proxy target is using self signed certificates</small></label>
                     </div><br>
-                    <button class="ui basic compact tiny button" style="margin-left: 0.4em; margin-top: 0.4em;" onclick="editLoadBalanceOptions('${uuid}');"><i class="purple server icon"></i> Load Balance</button>
+                    <!-- <button class="ui basic compact tiny button" style="margin-left: 0.4em; margin-top: 0.4em;" onclick="editLoadBalanceOptions('${uuid}');"><i class="purple server icon"></i> Load Balance</button> -->
                 `;
                 column.empty().append(input);
             }else if (datatype == "vdir"){

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